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It was possible to complete Chapter 20 without defeating Camuswhich results in alternative dialogue. Seeing as Gaiden features Camus as an amnesiac who washed up on the shore of another continent after a brutal beatdown, fighting him is canon.
In Shadow Dragon, the Nintendo DS remake of the first gameone character has to sacrifice themselves in the prologue to lure away the enemy, and this character never returns.
If the prologue is skipped Frey isn't present, which seems to imply he was the canonical sacrifice. In New Mystery of the Emblem, all characters who could have been the sacrifice are alive and well, but Frey's Support conversations specifically mention that he was indeed the canonical sacrifice, but was merely wounded and left for dead rather than killed.
How New Mystery dealt with the sidequest characters is described in Merging the Branches. The only exception is Nagi, who Marth doesn't recognise in New Mystery, implying her sidequest was non-canon.
Which makes sense, seeing as it only occurs if the player misses out on getting the Falchion. Well, technically six other girls, but since only Erinys, Silvia and Tailtiu's sons can use Forseti, there's no point in the other four.
On the other hand, they averted this with Lachesis by implying BOTH her predistined pairings were canon: Nanna's father is Finn and Diarmuid's father is Beowolf. Fire Emblem Awakening strongly implies that the entire franchise is set in an interconnected multiverse accessible through the Outrealm gates where each individual "universe" has multiple versions of it all existing at once; in fact, the time-traveling in the main plot is implied to actually be just a case of dimension hopping.
The DLC battles involving the characters from the Archanea games make vague references to New Mystery's player-created character, and canonise their name as Krisbut what pronoun is used to refer to them depends on the gender of Awakening's Avatar, meaning male and female Kris are both equally canon.
Interestingly, Owain and Severa would both have their promotions retconned in Fates. Fire Emblem Fates implies that Severa, Inigo, and Owain canonically went unpaired at the end of Awakening, as their unpaired endings state that they went to other lands, with all three appearing in Fates under the Paper-Thin Disguises of Selena, Laslow and Odin.
They're all even able to marry the other Fates characters!
Cutting Off the Branches
However, the existence of the Outrealms indicates that while Fates's Severa, Inigo, and Owain came from an Awakening playthrough where they remained single, the playthroughs where they ended up married are all still technically canon. Plus, some of their dialogues imply that in their particular universes, the DLC Scramble stages are canon as well. In addition, the amiibo fight against Robin implicitly sinks his ships with Lissa, Cordelia, and Olivia since none of the three treat him like their father either.
Awakening and Fates have a combined example that is both an aversion and played straight at the same time. One of the amiibo characters is Robin, the player-created character of Awakening. He only appears as a male, using the default model and voice, unlike in Awakening proper where he can be either male or female, and he gets unique battle quotes if he faces Selena, Laslow, and Odin.
However, those three characters imply that he is not the Robin they knew, which averts it for Awakening. So how is this played straight? Then again, Smash did allow multiple versions of the same character to fight all at once The player gets to control the Second Generation childreneach coming from Birthright or Conquest universes where Anankos not only did manage to destroy both realms and the world, but dumps them in a Revelation-gone-wrong sort-of world where Shigure and Lilith are the sole survivors.
The kids must stop fighting between them, straighten up their differences and, under Shigure and Azura's soul 's lead, defeat this Anankos so they can leave. Nearly all unpromoted characters have two potential promotions they can choose. Picking the route that leads you to fight them as enemies or playing a couple of DLC maps canonizes one of their two promotion choices. Putting off certain paralogues also gives a few captureable bosses canon promotions. Mozu, Nyx, Rinkah, and Charlotte share the distinct honor of being the only characters never to appear promoted.
In spinoff material such as Cipher and Warriors, Male Corrin is generally associated with Hoshido and the Birthright route while Female Corrin is generally associated with Nohr and the Conquest route. She only appears as a female, but it is to balance out the gender ratio of the main heroes and because female Corrin is more popular than her male counterpart. She also comes from before the route split in order to preserve the importance of the player's choice in Fates, making this Fates universe yet another extraneous path to the main games, with her bio hinting that Male Corrin is off somewhere else in Fates's Outrealm multiverse.
Similiarly, the Awakening Robin that helps them out is not only the male one appearing to wield a unique tome that lets him cast various elemental spells this time around, but he still prefers Thunder Magic and carries a Levin Sword around, not to wield it, but to use it for its thunder magic, suggesting he is more of a mage than the Magic Knight he is in the series proper.
The fact that the Lucina running around is still wearing her Masked Marth disguise also suggests that Robin and the other Awakening characters helping them out come from the beginning of Awakening, or even before that. While you can get Epona in The Legend of Zelda: Ocarina of Timeyou aren't required to get her to beat the game.
The Legend of Zelda: Majora's Mask has Link riding Epona in the intro cutscene and rescues her later, thus making the horse from the previous game a canon character. Of course, the same game also ended up inverting the trope with regards to the major plot points, as its single full ending and its implicit Bad Ending from a Game Over were turned into three equally-canon divergent timelines: Luigi gets a new non-haunted mansion at the end of the game.
The new mansion's look depends on how much money Luigi has earned throughout the game, the rank A being a huge one and the rank H being a tent. The rank A mansion appears in Mario Kart: Dark MoonLuigi lives in the rank D mansion. Not to mention that all the RPG games have Luigi living in the same house as Mario who himself downgraded to a smaller house in the past. In an aversion, Red has all three starters four if you include Yellow's Pikachu and Blue doesn't use his having Arcanine, Gyarados and Exeggutor on his team all at once, where in Red and Blue his starter would replace whichever one shared the same typeimplying that neither one has a canon starter.
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The Gen II games also have a number of details implying that Red, Green and Blue which have the same story are the canon predecessors, rather than Yellow, such as Blue's team being based on his team from those games minus his starterand the absence of certain NPCs and locations from Yellow such as the Summer Beach House.
However, the Stadium games haven't been deemed canon and thus it's unknown if the canonical Johto protagonist is Ethan or Lyra who replaced Kris in the remakes. This is particularly notable since Mewtwo, as a manmade creationis unquestionably one of a kind.
Since the Musketeer Trio are still around in the sequels, catching them in the first game is also non-canon. In an inversion, Liberty Garden is only accessible in the first games by event, and it serves as the place where you catch Victini.
In the sequels, you can visit the island without the event, and Victini is missing the implication is that the event is canon, and the previous protagonist caught Victini before the events of the sequel. In the first Splatoonyou play through the game's campaign using your customizable avatarjoining the Squidbeak Splatoon as Agent 3.
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In the second gameit's revealed through one of the Sunken Scrolls scattered throughout the game's campaign that Agent 3 is canonically female, with the " Octo Expansion " revealing that green-tentacled Inkling shown in the first game's promotional material is her canonical appearance.
However, you can customize the appearance of Agent 3, who later shows up. Averted with Star Fox Command. Despite the game having 9 different endings, including two arguably good ones one where the Status Quo is more or less restored with some newcomers to the team, and one where Fox and Krystal have a son named Marcus who creates a new, younger teamMiyamoto and Nintendo decided to "plant a new tree" and to reboot once again the franchise with Star Fox Zeroleaving the end of the old timeline undefined.
This decision was somewhat of a base-breaker Command itself being one and fans are split between those who hated the game and its plot are are glad that it was discontinued and those who would have liked to see more of Dash and Amanda, or even of Marcus' team. And even then, an interview with the developers state that should a game that considers Command canon gets made, they'd rather use the middle as the starting point.
Played straight with the original Star Fox and Star Fox 64where the Golden Endings are unsurprisingly the ones used in the sequels. The original Wario Land ended with Wario asking a genie for a castle. Depending on how many coins the player collected, he ends up with anything from a birdhouse to an entire planet.10 Greatest Final Shots In TV Shows Ever
Despite the insistence of the game to try again, he apparently got the castle the penultimate reward according to Wario Land II. In every Mario Partyany playable character s can become the Superstar in the end by winning the game. The introduction to the second game, however, has the 6 playable characters debating who deserves to have a theme park named for them, and Wario tries to earn that privilege by reminding everyone that he was the Superstar at the end of the first game.
We're never told if this is true or not.
Rescuing the Dachora and the Etecoons from Super Metroid is the canon ending as they reappeared in Metroid: Super Robot Wars Most of the Super Robot Wars games allows players to pick and choose between a variety of main character combinations usually a male and female and a choice between a Real Robot or Super Robot Super Robot Wars 4 being the first of the lotbut the games that play this trope straight are the Super Robot Wars Alpha series.
In the first installment, players have two sets of four male and female portraits, with four distinct personalities to choose from. This is somewhat resolved in Alpha 2 by making default character Kusuha Mizuha and Brooklyn "Bullet" Luckfield, by extension the canon protagonist s of the Alpha series, giving her the female super robot route.
In Alpha 3, Kusuha retains the super robot route and the other three routes have entirely new characters, with the bonus that the protagonists of the other non-Kusuha Alpha 2 routes reappear in the Alpha 3 routes. For example, male real robot protagonist Cobray Gordon of Alpha 3 retains Arado Balanga, the male real pilot from Alpha 2, and his version of the Alpha 2 story; however, Arado is exclusive only to Cobray. All's well and good, right? Unfortunately, male super protagonist Sanger Zonvolt from Alpha 2 appears in all four routes in Alpha 3, which caused some heads to turn since not every character in the party has met him.
Developer Banpresto handled this cleverly: In Alpha 3, if players didn't choose male super protagonist Touma Kanou, the Earth Cradle is never destroyed, thus Sanger has just woken up in Alpha 3.
Since selecting Touma guarantees Sanger's side of the Alpha 2 story, all characters have already met him in the previous game which also explains why Sanger's adept at using the DyGenGuard in contrast to the non-Touma Alpha 3 routes. Alpha also has a complex Secret Character system where characters who should be Killed Off for Real in their respective canons, but are made recruitable in the games, still remain dead in the sequels.
In the first game, Quess ParayaElpeo Puru and Puru Two are recruitable characters who reappear alive and well in the sequels.
Sara Zabiarov is not, nor is the Evangelion Unit salvaged for future use. Alpha Gaiden secrets are made irrelevant due to its events being considered Alternate Continuity via a Bad Future. Radora and Takeru cannot reappear in Alpha 3 by proxy of being exclusive only to Kusuha and Sanger's routes in Alpha 2, which would complicate things in Alpha 3. Played with regarding Super Robot Wars Z: If players are to assume Z: Special Disc is truly an Interquel between Z and the Second Z, then Rand and Setsuko were indeed part of ZEUTH, which wouldn't cause continuity conflicts from the first game since both characters' routes in Z occurred at the same time.
Unfortunately, because the Second Z explicitly states they ARE a part of ZEUTH, this becomes impossible, as the one not selected to be the Z protagonist turns into a Non-Player Character assisting from behind-the-scenes, nor does the plot guarantee their respective Sphere and partner s are alive.
The fact the Second Z carries the friendships Rand and Setsuko formed from the first game in their individual routes shouldn't be possible if one of them is considered a stranger to ZEUTH. Given the nature of the Z series regarding the merging of multiple dimensions into one think Super Robot Wars meets Crisis on Infinite Earthsit's possible this trope isn't meant to be played thoroughly for Z and its sequels. Super Robot Wars Original Generation tends to run into this when the original characters and storylines from the various games in the SRW franchise appear.
Sometimes, Banpresto chooses one over the other, but more often than not, they Take a Third Option: The first game, which came out between Alpha and Alpha 2, established Kusuha and Bullet's personalities and portraits for the rest of the Alpha series, as well as for the other six of the eight possible Alpha default characters via Divergent Character Evolution.
The first installment also possessed a minor example: Although their respective first halves of the story are separate, the game treats both as canon since they're fighting the same war, but on different fronts. The second half is shared, with slight differences, but Original Generation 2 states Ryusei's version of the second half occurred, making Kyosuke's latter half Canon Discontinuity.
Back in Advance, players had the choice of Axel Almer or Lamia Loveless; whoever isn't selected as the protagonist becomes The Rival for the game, minus a quirk they suffer when chosen Laser-Guided Amnesia and Speech Impedimentrespectively.
In Original Generation 2, Lamia's chosen and much demand for the return of an amnesiac Axel ensued, due to Flanderization by turning him into a bigger Jerkass than he was in Lamia's Advance route. Endless Frontier finishes the job with Axel getting hit with a bout of amnesia and taking up the personality he gets if he's selected as the Advance protagonist. Action Adventure Played with in Dark Souls 2. It is revealed that any of the first game's endings could be canon, it does not matter.
Such a long time has passed since then that it has faded into obscurity, and the ages shift in a neverending cycle. If the player chose the "Link the fire" ending, eventually, they would have died and another undead would have replaced them or left the bonfire to die, starting an Age of Dark. If the player chose the "Dark Lord" ending, another undead would eventually throw his soul on the fire, starting a new Age of Fire anyway.
The cycle will keep rolling. Dark Souls 3 plays with this as well with its Final Boss. The Soul of Cinder can backflip in is Scimitar form, which in Dark Souls 1 required the Dark Wood Grain Ring, and also has spells only used by the player in either of the earlier games.
That said, it doesn't specifically preclude the player starting an Age of Dark in neither, either, or both. So much time has passed that countless Ages of Fire and Dark have passed.
In Deus Exyou had three endings: In the sequel, Deus Ex: Invisible Warall three happened: JC merges with Helios and destroys Area 51, destroying the world's communications and leaving a void for the Illuminati to rise to power. Additionally, it was possible for the protagonist's brother to die in the first game, but in the sequel he canonically lives. Mankind Divided effectively turned the tree into one big trunk, because none of the endings from Human Revolution are canon to it.
Warrior Within has two possible endings - one where Kaileena is defeated, and the other where The Prince manages to kill the Dahaka, saving himself and Kaileena. The latter is acknowledged as canon in the opening narration for the Prince of Persia: While left somewhat unclear, Overlord II suggests that the previous Evil Overlord was something of a Noble Demon who at the very least saved the Elves from extinction.
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